Motion blur for gamers

Your clips, but they look like 240Hz.

Drop a high-fps recording and get real motion blur back. Free in your browser. Your footage never leaves your PC.

39% closer to real motion blur than f0e's blur in our 120fps test.
60FPS UPLOAD GRAVOQ
DRAG TO COMPARE · SAME CLIP, IN SYNC · RIGHT SIDE MADE FROM A 120FPS RECORDING
How it works

Stack the frames. Keep the light.

Step 1

Record at high fps

240fps is ideal, 120 works great. OBS, ShadowPlay or your game's replay tool all do it.

Step 2

We stack them like a shutter

Every 60fps frame is built from the real frames behind it, mixed as light the way a camera sensor does.

Step 3

Post it at 60

Smooth motion, bright flashes, crosshair still sharp. Your game sound comes along untouched.

Compare

We tested it. Then we tested it again.

Same footage, same AI in-between frames, only the blending changed. Measured against true motion blur built from 960 real frames per second.

RECORDED AT 240FPS33%fewer errors than blur · 80% fewer on muzzle flashes
RECORDED AT 120FPS39%fewer errors than blur · 64% fewer on muzzle flashes
RECORDED AT 60FPS21%fewer errors than blur · 49% fewer on muzzle flashes
Featuregravoqblur (f0e)Editor plugins (RSMB)Online editors (Kapwing)
Mixes frames as lightYesNo, averages pixel valuesDifferent method (optical flow)Not stated
Runs in your browserYes, nothing uploadsNo, desktop installNo, inside an editorUploads to their servers
Made for gameplayYesYesGeneral videoGeneral video
PriceFree web tool · desktop has free monthly creditsFree, open sourceAbout $110+ plus an editorFree with watermark, 720p

Tested on 4.5 seconds of 960fps Xonotic gameplay with HUD, October 2026. Errors are average pixel error against true motion blur. Competitor details checked on their own sites in October 2026.

Free web tool · beta

No account. No upload. No catch.

Your graphics card does the work right here in the browser. A 2-second 240fps clip finishes in under a second.

120 · 144 · 240 FPS IN → 60 FPS OUT MP4 (H.264) · GAME SOUND KEPT CHROME OR EDGE · CLIPS UP TO A FEW MINUTES
Drop your 240fps clip. We'll handle the rest. MP4 from OBS, ShadowPlay or similar
Desktop app · gravoq motion

Long sessions. Messy captures. Full control.

The desktop app takes 160–240fps recordings, fixes uneven frame pacing and renders smooth 60fps video locally. Coming to macOS and Windows.

Smooth high-fps footage

Turn 160–240fps recordings into consistent 60fps, keeping the motion detail you captured.

Repair uneven pacing

Finds repeated frames from capture lag, removes them and fills the gap.

Speed or precision

A fast preset for everyday clips, or more render time where accuracy matters.